Tom Dixon Beat Wide Pendant lamp 3D model

  • Geometry: Polygonal
  • Polygons: 30614
  • Vertices: 30947
  • Materials: Yes

File formats

  • *.max (3ds Max 2008 scanline)
  • *.max (3ds Max 2008 vray)
  • *.fbx (Multi Format)
  • *.obj (Multi Format)
  • *.3ds (Multi Format)
  • *.mb (Maya 8.5)
  • *.lwo (Lightwave 6)
  • *.c4d (Cinema 4D 11)

The 3D model of this pendant lamp combines a clean conical silhouette with a matte black finish, balancing geometric simplicity with subtle textural depth.

Its wide circular opening and slender suspension cord create a versatile profile, adaptable to modern or industrial 3D scenes. The interior pattern introduces visual interest without overwhelming spatial compositions, making the render suitable for spaces prioritizing both functionality and understated elegance.

Integrate the 3D model into renders by positioning it above dining surfaces, kitchen islands, or entryways to anchor the scene with vertical focus.

Pair its matte finish with raw materials like exposed brick or polished concrete in industrial settings, or contrast it with warm wood tones in minimalist layouts. Use soft lighting in the render to highlight the interior texture, ensuring the model enhances spatial coherence without dominating the design narrative.